Where Legend Becomes Legacy
Emberwright is a veteran-founded American company. We make a luxury material (Aetherwood), the machine that makes it (TEMPEST), and the systems that help other makers do their work. Under all of it is one belief: people who make things deserve a fair shot at making extraordinary ones.
The products are the start, not the point. Everything we build is meant to work together: the material, the machine, the membership, and eventually a place where creators can sell, learn, and get help without going it alone.
The Flagship Projects are the heart of Emberwright: the things we invent when the normal way isn’t good enough. The first, Project Aether, is Aetherwood™ and TEMPEST™. Both are patent pending.
But technology alone isn’t the mission.
The Hearth Project is the soul of Emberwright. Making things kept me upright through some hard years, and I want more people to have that chance: the tools, the lessons, a place to work, and somewhere to sell what they make. The Ember Fund and the Sphere are how we plan to do it.
The pieces feed each other.
What we sell funds the mission. The mission brings in makers. Makers buy, build, and bring the next ones.
We’re early. Very early. But with the right people behind it, this works. The Foundry is where you come in.

A note from the founder:
There have been many lessons about leadership, service, and resilience over the course of my career in the U.S. Navy Seabees (Construction Battalions). But above them all has been the Seabee ethos: “With compassion for others, we build, we fight.”
Today, I'm still building and fighting for you, they've just taken on a different shape.
Over more than two decades of service across 23 countries, I've seen people at their best and their worst. I've seen what ordinary people are capable of when given the tools, support, and opportunity to succeed. I've also seen how often talent, creativity, and potential are lost to the void. And I've seen what people can achieve when circumstances are dire, backs are against the wall, and miracles are demanded.
Woodworking became my therapy through many of those experiences. From peace to war, boredom to terror, shaping something with my hands gave me a sense of purpose, perspective, and peace. Over time, it gave me a vision for something larger; a new mission I'm now dedicating my life to.
Emberwright Enterprises was founded on the belief that business can be a force for more than profit. It can create opportunity. It can strengthen communities. It can give talented people the resources, encouragement, and support they need to build better lives for themselves and the people they care about.
That belief influences everything we do. From the products we create to the communities we build, our goal is not simply to make things; it is to leave the world better than we found it.
Too many people spend their lives believing that opportunity exists somewhere else, for someone else. We look across the fence at greener pastures without realizing that growth rarely comes from finding a better field; it comes from nurturing the one we're standing in.
In other words, the grass is greenest where it's watered, so we shall water the grass.
Thank you for being here. You'll find a healthy sense of humor around every corner, ambitious ideas that challenge convention, and a genuine commitment to the people who place their trust in us. Whether you're a customer, supporter, creator, collaborator, or simply curious about what we're building, I hope you'll join us for the journey ahead.
— V. Aumber Hudson
Founder & Director

Where it all began.
Our Mission
What We Do & Why We Exist
Emberwright exists to make better things, treat the people who make them well, and use what we earn to open doors for other makers. If an industry has to change to keep up, good.
Our Vision
The Future We’re Building
We want a world where good tools are within reach, craftsmanship is paid what it’s worth, and new ideas serve more than a few. We intend to prove a company can be ethical, ambitious, and still pay its bills. Emberwright isn’t just an experiment in innovation; it’s an experiment in responsibility.
Our Guiding Principles
What We Stand For
These principles define every decision we make:
Excellence in Innovation: No half measures. If it leaves the shop, it’s the best we know how to make.
Empowering Creators: A lifeline isn’t helpful if no one can reach it. We build so more people can.
Sustainability & Ethical Growth: Profit is fuel, not the finish line. We put it back into the people this is for.
Trust & Transparency: Plain dealing, clear words. If something changes, you hear it straight.
Legacy Over Hype: We aren’t chasing trends. We’re building things meant to outlast us.
Our Definition of Success
The Emberwright Enterprises Model
Success, to us, means stability for the people who built this, fair pay for the people who work here, real rewards for the Founders who backed it early, and help reaching as many creators as we can. We measure it in lives improved, not revenue. We set out to answer one question: what if a major corporation actually cared about people? We’re laying the groundwork for an answer.
We welcome and encourage competition. After all, if you can beat us at our own game, we still win.




Frequently Asked Questions
What exactly does Emberwright do? There's a lot to parse on the website, with multiple projects and too much aspirational language.
Emberwright builds extraordinary things, and uses the resulting company to make it easier for other people to build extraordinary things.
The company has evolved a lot since its inception as Five Pack Studios in 2024. The scope has increased, but the mission remains the same.
Aetherwood is the current priority. Everything else is on hold until dedicated teams can be formed to own those lanes.
Aetherwood is gated by TEMPEST, the platform required to make it, so the two are being developed and refined in parallel.
Alright, Aetherwood and TEMPEST make sense. Break down the other lanes for me.
The Flagship Projects are our product-development lanes. Aetherwood and TEMPEST fall under Project Aether; the remaining Flagship Projects are still under wraps. They'll be revealed when there's something worth showing.
The Sphere is the creator ecosystem we're building around a simple problem: making remarkable things is hard enough without creators having to navigate everything else alone. It's intended to bring commerce, community, skill development, collaboration, and support (both mental and financial) into one ecosystem.
The Hearth Project is the mission behind it all. It's our commitment to using Emberwright's success to create opportunities for other makers.
The planned Ember Fund will eventually extend that mission through an independent nonprofit capable of providing direct financial assistance to creators in need.
We need to build everything in the right order, with the right people at the helm of each division. Joining the Foundry helps us attract and pay those people.
How do you plan to accomplish such a large mission?
Aumber Hudson here. Accomplishing impossible missions is what I do.
They're accomplished by breaking the mission down, establishing priorities, putting the right people in the right positions, and executing deliberately.
Personally, I reverse engineer the desired end-state. I plan backwards in order to define the exact roadmap we need to follow to get where we want to go. Every anticipated obstacle along the way gets the same individual treatment.
Emberwright’s roadmap is organized around Lines of Effort (LOEs), specifically Principal and Direct LOEs. Principal LOEs define the major objectives required to accomplish the mission. Direct LOEs are the focused efforts that move those objectives forward.
Right now, the priority is Project Aether: prove Aetherwood, refine TEMPEST, and build the foundation necessary to scale them. The other lanes don't move forward simply because they're on the roadmap. They move forward when Emberwright has the resources and the right people involved.
That's part of what the Foundry is for. It gives us the resources to keep building while attracting the people capable of taking ownership of those divisions.
The mission may be enormous. The plan isn't complicated: establish the objective, assemble the right team, give them what they need, and execute. Then move to the next objective.
The specific LOEs remain internal. If you'd like to see them, you might be the right fit to join the team. Hit me up.
When is the Kickstarter campaign?
Kickstarter campaign launch timing is tied to the public launch of The Sphere, our creator ecosystem.
We also need the Founders Rebate and the Founder thank-you perks fully settled with our lawyer and published first.
We are still in early development. Members will receive more detailed updates as the specifics get locked in.
What do Founders get for backing the Kickstarter, and what happened to the “loan” idea?
There's this thing. Some call it THE LAW. Others call it REGULATION. Either way, it makes conducting business in good faith as a small startup really difficult. This is our solution while keeping our original commitment as authentically as possible.
These promises were made in good faith, before we knew the rules would not allow them in that form. We are making every effort to fulfill them, and we believe people will understand that.
The Founders Rebate (proposed). Once the Foundry reaches 2,500 active members, a share of every membership payment you make from then on is set aside for you. One year after the Sphere launches, it comes back to you as cash, or as a larger amount of Foundry Credit if you prefer. It can never be more than you paid, it earns no interest, and it is not an investment. It is a milestone reward, like the project-file library and the Boardroom license.
Backing the Kickstarter. Founders who back the campaign get the campaign rewards, plus a thank-you bonus in Foundry Credit that Emberwright adds to your account. Kickstarter isn’t involved in the bonus; we handle it ourselves. We are also working out, within Kickstarter’s rules and with legal advice, how best to honor the original promise to the people who back us, and we will publish the final terms before the campaign launches.
Backing the campaign doesn’t make you an owner or an investor, and we don’t offer company equity.
Under legal review. The Founders Rebate and the Kickstarter thank-you bonus are proposed programs. Our lawyer is still reviewing the final terms, including the program name, the exact percentage, the payout dates, and how Kickstarter backers are honored within Kickstarter's rules. Nothing is earned under either program until it switches on under the final published terms. Everything will be settled and published before the Sphere and the Kickstarter campaign launch. Your membership credit is not affected. Nothing here is an investment, a loan, interest or equity.
Why is the Kickstarter necessary if you already have support from the Foundry?
Initial development, legal, and manufacturing expenses are funded through Foundry memberships.
Kickstarter funds will be used to scale manufacturing to meet larger public market demands.
What will the Kickstarter include?
Project Aether and The Sphere at a minimum will be involved, but potentially exclusively if we don’t meet early Foundry milestones.
The campaign will be dramatically more successful if we’re able to include the other Flagship Projects, then tailor the campaign to a wider launch.
But we’re not going to delay moving forward if we’re ready to go live with The Sphere and bring Aetherwood to a broader market.
If it makes sense to launch the Kickstarter before all of them are revealed, we will, so it’s best to secure your place as a Founder early!
If the Kickstarter launches before all the Flagship Projects are revealed, will they be announced or included in the campaign as stretch goals?
No.
What can you tell us about the Flagship Projects?
We aren’t staying quiet to manufacture suspense. While a sense of mystery does make things more interesting, we’re staying quiet because these projects genuinely aren’t funded or resourced yet.
What we can tell you: Each one solves a real problem or brings something new and unique to the Maker-verse in the same way that TEMPEST and Aetherwood did.
The Foundry milestones aren’t a marketing gimmick, they’re the actual point where we will have the resources to make the vision real.
If the Foundry funding gates aren't about creating mystery, why not tell us what the Flagship Projects are?
Honestly, there’s some mystery in it too. Once Aetherwood and TEMPEST have earned your trust, we think there’s a little value in “wait and see.”
But the bigger reason is IP protection. Hephaestus, Sylvanus, and Vulcan aren’t legally protected yet, and we aren’t going to talk details until they are, and we have something physical to show.
Until then, welcome to the hype train.
Will The Ember Fund become a separate non-profit?
That’s a solid… Probably.
That is the way we envision things going, but we can’t rule out new information or options coming to light that keep the initiative in-house.
Ultimately we will do whatever is best to maximize the financial aid provided to beneficiaries, while operating within legal boundaries.
There is more information in The Hearth Charter page.
What can hopeful Ember Fund beneficiaries expect?
We aren’t talking about small token gestures to make us feel good; it’s about quality over quantity.
In other words, recipients shouldn’t expect $20 gift cards to craft stores. We want to give people the chance to really dive into their passion.
Musical instruments are not cheap. Art classes and vocal coaches usually aren’t that cheap either. Neither are most supplies. Honestly, is it any wonder there’s a mental health crisis?
Each person’s situation is different. The first thing we need to do is establish an efficient way to assess qualification for the program, and then evaluate their goals & situation to determine which form of aid works best for them.
But the goal is substantial support.
How can I apply for financial aid through The Hearth Project?
Not yet. The legal structure has to come first, then a fair way to decide who gets help and how much. We’d rather get it right than get it fast.
The application will live in the Sphere.
Sign up for updates and you’ll hear the day it opens.
Can you summarize the vision for The Sphere?
Everyone has a sphere of influence, and every craft has a sphere of expression and possibility.
The bigger it gets, the more it helps. One place to post your work, learn, find local shows, fairs, and classes, and get paid, without juggling six websites to do it.
As it grows, we intend to form partnerships that make it easier to provide financial aid. Ideally you’d be able to purchase resources from those partners within the ecosystem, but a partnership could also mean providing a funded account at your local hobby shop or music store.
The ecosystem provides a better way to promote yourself, book gigs, license digital works, and sell your creations directly within the built-in marketplace.
What is the long term plan for the Foundry?
The Foundry will stop accepting new members upon the Sphere launch, and migrate to the Founders Suite within The Sphere.
Once the Sphere goes live, no amount of money gets you in. Joining the Foundry now is the only door.
What is the Founders Suite?
The Founders Suite is where the Foundry goes when the Sphere opens: a lifetime membership for everyone who joined before the doors closed. Early access, first looks, your tier discount, invitations, and a real say in what we build next.
Once the Foundry closes, no new members will ever be accepted, making it a truly limited opportunity.
Who is V. Aumber Hudson?
V. Aumber Hudson is a pseudonym for the creative identity behind Emberwright Enterprises and Five Pack Studios.
The name exists to keep the focus on the story being told, not the exposition that got us here. This isn’t about personal recognition; it’s about creating something bigger.
My goal is to challenge outdated and broken systems, open new doors for innovators, and create opportunities that wouldn’t otherwise exist by demonstrating the difference between Capitalism and Crony Corporatism.
The vision matters more than the name behind it.
What is Five Pack Studios?
Five Pack Studios is Aumber Hudson’s personal workshop, operating as a separate entity selling finished pieces in close partnership with Emberwright. Visit it at fivepackstudios.com.
Where is my store credit?
In the Emporium. Sign in, put something in your cart, and your Foundry Credit shows up at checkout. If it doesn’t, email support@emberwrightenterprises.com and a person (me) will sort it out.

